TOURNAMENT RULES
- See eligibility tab for age rules and cutoff dates
- Based on enrollment,some divisions may be combined
- Winter circuit will be 20 minute running clock halves. Clock will stop last 2 minutes of each half. Spring/Summer will be stopped clock.
12 minute halves for ages 13(7th) and under. 14 minute halves for ages 14(8th) and over.
Mercy rule: Clock will run with a point diff of 20+. Clock will stop if game margin gets to 15 or less
- Crossover reserves the right to switch to 18 minute running halves if a court is running at least 15 minutes behind
- 2 timeouts per half(30 seconds each) Timeouts from first half do not carry over to the second half
- If asked the home team shall provide a scorekeeper
- 3 minute warmup before each game. 2 minute halftime
- Co-Ed teams are not permitted
- Each team is responsible for providing their own warm up and game balls(Boys 4th-6th grade and all girls games will use the 28.5 ball)
- 2 minute overtime,double OT etc. 1 timeout per OT-No carryover; Sudden death after second OT(No TOs)
- 6 personal fouls per player
- No player shall be double rostered within the same age bracket
- One and one shooting bonus on 10th team foul. Double bonus on 13th
- No harrasment of officials,players or coaches will be tolerated
- Fighting of any kind is not tolerated and will result in suspension from the entire event
- Technical foul counts as both a personal and team foul
- 2 technical fouls will result in ejection from the current game and suspension from the following game. This applies to both players and
coaches; An ejection of any kind will result in suspension for the following game. Suspended coaches will not be allowed in or around
the bench area
- There will be a 10 minute grace period for late arriving teams. Clock will start and opposing team will receive 2 points for each minute that
passes. Game forfeited after 10 minute clock expires
- 2 pool games will be played followed by bracket/consolation play
- Forfeited games will count as a game played. Max points will be awarded to the winning team
- Maximum margin of victory/defeat will be 15 points
- No pressing will be allowed once the game margin has reached 20 points. Pressing can resume if the game margin drops below 20
- First tie breaker will be head to head to results
- Second tie breaker will be point differential
- Third tie breaker will be total points scored
- Fourth tie breaker will be total points allowed
- Final tie breaker will be a coin flip
- In the event that 3 or more teams have the same record within the same division first tie breaker will be point differential
- Only rostered coaches and players permitted on the bench. No fans or spectators in/around the bench or scoreboard
area
- All coaches must sign in at the registration table before their first game of the day
- 2 weekend pass wristbands will be provided for each registered team
- Teams should back up their rosters with proof of age in the event of a question/protest. A $100 protest fee will be in affect for all events
- There will be no refunds of any kind. There will be no refunds if a team drops out in less than 7 days before the event
- In the event that a facility cancels or closes before a scheduled Crossover Hoops event,Crossover Hoops retains the right to credit any
team fees towards a future event