




MISSION STATEMENT
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CROSSOVER HOOPS is committed to providing structured,
organized,and professionally run basketball venues that cater to all age groups wanting to compete at a higher level and beyond;
while always promoting good sportmanship,citizenship and respect for others.
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VISION STATEMENT
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To promote,host and offer quality tournaments,leagues and camps for all age groups striving to reach the next level; and contribute to the overall development of every youth that comes into contact with CROSSOVER HOOPS.
TOURNAMENT RULES
- See eligibility tab for applicable age rules
- Based on teams registered, some divisions may be combined
- Winter circuit will be 20 minute running clock halves. Clock will stop last 2 minutes of each half. Spring/Summer will be stopped clock. 12 minute halves for ages 13 (7th) and under. 14 minute halves for ages 14 (8th) and over.
Mercy rule: Clock will run with a point difference of 20+. Clock will stop if game margin gets to 15 or less
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- Crossover reserves the right to switch to 18 minute running halves if a court is running at least 15 minutes behind
- 2 timeouts per half (30 seconds each); Timeouts from first half do not carry over to the second half
- In the event a scorekeeper is needed and/or required, the home team shall scorekeeper
- 3 minute warm up before each game. 2 minute halftime
- Co-Ed teams are not permitted.
- Each team is responsible for providing their own warm up and game balls (Boys 4th-6th grade and all girls games will use the 28.5 ball)
- 2 minute overtime, double OT etc.,1 timeout per OT-No carryover; Sudden death after second OT (No TOs)
- 6 personal fouls per player
- No player shall be double rostered within the same age bracket/division. A player may play up, but not down.
- One and one shooting bonus on 10th team foul. Double bonus on 13th
- No profanity, disrespect and/or harassment of officials by players or coaches will be tolerated. NO EXCEPTIONS!
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- No Fighting, shoving or profanity of any kind will be tolerated; May result in suspension from event
- Technical foul counts as both a personal and team foul
- 2 technical fouls will result in ejection from the current game and suspension from the following game. This applies to both players and coaches; An ejection of any kind will result in suspension for the following game. Suspended coaches will not be allowed in or around the bench area
- There will be a 10 minute grace period for late arriving teams. Clock will start and opposing team will receive 2 points for each minute that passes. Game forfeited after 10 minute clock expires
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- 2 pool games will be played followed by bracket/consolation play
- Forfeited games will count as a game played. Max 15 points will be awarded to the winning team; Maximum margin of victory/defeat will be 15 points
- No pressing will be allowed once the game margin has reached 20 points. Pressing can resume if the game margin drops below 20
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- First tie breaker will be head to head to results
- Second tie breaker will be point differential
- Third tie breaker will be total points scored
- Fourth tie breaker will be total points allowed
- Final tie breaker will be a coin flip
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- In the event that 3 or more teams have the same record within the same division, the first tie breaker will be point differential
- Only 2 coaches and rostered players permitted on the bench. No fans or spectators in/around the bench or scoreboard area
- All coaches must sign in at the registration table before their first game of the day
- Only two (2) weekend passes (wristbands) will be provided to coaches for each registered team
- Teams should back up their rosters with proof of age in the event of a question/protest. A $100 protest fee will be in effect for all events
- There are NO REFUNDS if a team drops out 7 days or less prior an event;
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- In the event that a facility cancels or closes before a scheduled Crossover Hoops event, Crossover Hoops retains the right to credit any team fees towards a future event